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Bd. 3 (2006)
Bd. 3 (2006)
Veröffentlicht:
2006-04-11
Artikel
Content Classification of Multimedia Documents using Partitions of Low-Level Features
Edda Leopold, Jörg Kindermann
pdf (English)
html (English)
GI VR/AR 2005
Automatic Data Normalization and Parameterization for Optical Motion Tracking
Sadip Dessai, Alexander Hornung, Leif Kobbelt
pdf (English)
html (English)
Precise Near-to-Head Acoustics with Binaural Synthesis
Tobias Lentz, Ingo Assenmacher, Michael Vorländer, Torsten Kuhlen
pdf (English)
html (English)
PerGames 2005
Playing with the Real World
Paul Holleis, Matthias Kranz, Anneke Winter, Albrecht Schmidt
pdf (English)
html (English)
EuroITV 2006
MHP Oriented Interactive Augmented Reality System for Sports Broadcasting Environments
Igor G. Olaizola, Inigo Barandiaran Martirena, Tobias D. Kammann
pdf (English)
html (English)
Digital Illumination for Augmented Studios
Oliver Bimber, Anselm Grundhöfer, Stefanie Zollmann, Daniel Kolster
pdf (English)
html (English)
Video Search: New Challenges in the Pervasive Digital Video Era
Katerina Pastra, Stelios Piperidis
pdf (English)
html (English)
An Architecture for End-User TV Content Enrichment
Pablo Cesar, Dick C.A. Bulterman, Jack A. Jansen
pdf (English)
html (English)
GRAPP 2006
System Architecture of a Mixed Reality Framework
Helmut Seibert, Patrick Dähne
pdf (English)
html (English)
Exploring Urban Environments Using Virtual and Augmented Reality
Fotis Liarokapis, Vesna Brujic-Okretic, Stelios Papakonstantinou
pdf (English)
html (English)
Lag Camera: A Moving Multi-Camera Array for Scene-Acquisition
Daniel Aliaga, Yi Xu, Voicu Popescu
pdf (English)
html (English)
High level methods for scene exploration
Dmitry Sokolov, Dimitri Plemenos
pdf (English)
html (English)
View-Dependent Extraction of Contours with Distance Transforms for Adaptive Polygonal for adaptive polygonal Mesh-Simplification
Susana Mata, Luis Pastor, Angel Rodríguez
pdf (English)
html (English)
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